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Since 2025 we've been working on this project as a side gig, between jobs and in our free time.

Currently the team is formed by 4 founders:

  • One concept artist - Lucas
  • One graduated gamedev - Jun
  • One fullstack dev turned gamedev - Matheus
  • One senior 3d artist - Fabio

And a couple of friends that support us with narrative design and social media (Manoella), graphic design (Millena), soundtracks (Terramã Productions), voice acting (Gabriel) and mocap actors.

Everyone is working voluntarily in the project, hoping we can solidify ourselves as a videogames studio in the market once we finish our first game, No Light Remains.

No Light Remains is a psychological first-person horror/anomaly game set in a Brazilian hospital at the start of an outbreak.

Explore an evolving environment and survive an infection whose true nature remains unknown.

Uncover the clues, find the answers and Survive.

We are launching our crowdfunding campaign, using Patreon for international support and Catarse as a platform for Brazilian public to support the development process of the project.

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